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Uses of Interface com.sun.lwuit.Painter
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<H2>
<B>Uses of Interface<br>com.sun.lwuit.Painter</B></H2>
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Packages that use <A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.sun.lwuit"><B>com.sun.lwuit</B></A></TD>
<TD>
            Main widget package containing the component/container "composite" similar
            both in terminology and design to Swing/AWT.&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.sun.lwuit.animations"><B>com.sun.lwuit.animations</B></A></TD>
<TD>All components are animatable by potential and additional animations (unrelated
        to a specific component) can be installed on the fly, transitions between
        forms are also handled as part of this package.&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.sun.lwuit.painter"><B>com.sun.lwuit.painter</B></A></TD>
<TD>
            <A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit"><CODE>Painter</CODE></A> allows us to draw arbitrary elements
            of graphics from plain/scaled/tiled images to gradients and pretty
            much any form of graphic drawing we can imagine.&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.sun.lwuit.plaf"><B>com.sun.lwuit.plaf</B></A></TD>
<TD>
            Look of the application can be fully customized via this package, it represents
            a rendering layer that can be plugged in separately in runtime and themed to 
            provide any custom look.&nbsp;</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.sun.lwuit"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A> in <A HREF="../../../../com/sun/lwuit/package-summary.html">com.sun.lwuit</A></FONT></TH>
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&nbsp;
<P>

<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../com/sun/lwuit/package-summary.html">com.sun.lwuit</A> that return <A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A></FONT></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A></CODE></FONT></TD>
<TD><CODE><B>Form.</B><B><A HREF="../../../../com/sun/lwuit/Form.html#getGlassPane()">getGlassPane</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Allows a developer that doesn't derive from the form to draw on top of the 
 form regardless of underlying changes or animations.</TD>
</TR>
</TABLE>
&nbsp;
<P>

<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../com/sun/lwuit/package-summary.html">com.sun.lwuit</A> with parameters of type <A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A></FONT></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Form.</B><B><A HREF="../../../../com/sun/lwuit/Form.html#setGlassPane(com.sun.lwuit.Painter)">setGlassPane</A></B>(<A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A>&nbsp;glassPane)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Allows a developer that doesn't derive from the form to draw on top of the 
 form regardless of underlying changes or animations.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.sun.lwuit.animations"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A> in <A HREF="../../../../com/sun/lwuit/animations/package-summary.html">com.sun.lwuit.animations</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>

<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Classes in <A HREF="../../../../com/sun/lwuit/animations/package-summary.html">com.sun.lwuit.animations</A> that implement <A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/sun/lwuit/animations/Timeline.html" title="class in com.sun.lwuit.animations">Timeline</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A timeline represents the motions of animation objects</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.sun.lwuit.painter"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A> in <A HREF="../../../../com/sun/lwuit/painter/package-summary.html">com.sun.lwuit.painter</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>

<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Classes in <A HREF="../../../../com/sun/lwuit/painter/package-summary.html">com.sun.lwuit.painter</A> that implement <A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/sun/lwuit/painter/BackgroundPainter.html" title="class in com.sun.lwuit.painter">BackgroundPainter</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A painter that draws the background of a component based on its style</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/sun/lwuit/painter/PainterChain.html" title="class in com.sun.lwuit.painter">PainterChain</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A painter chain allows us to chain together several painters to provide a
 "layer" effect where each painter only draws one element.</TD>
</TR>
</TABLE>
&nbsp;
<P>

<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../com/sun/lwuit/painter/package-summary.html">com.sun.lwuit.painter</A> that return <A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A>[]</CODE></FONT></TD>
<TD><CODE><B>PainterChain.</B><B><A HREF="../../../../com/sun/lwuit/painter/PainterChain.html#getChain()">getChain</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Allows us to traverse the painter chain</TD>
</TR>
</TABLE>
&nbsp;
<P>

<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../com/sun/lwuit/painter/package-summary.html">com.sun.lwuit.painter</A> with parameters of type <A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/sun/lwuit/painter/PainterChain.html" title="class in com.sun.lwuit.painter">PainterChain</A></CODE></FONT></TD>
<TD><CODE><B>PainterChain.</B><B><A HREF="../../../../com/sun/lwuit/painter/PainterChain.html#addPainter(com.sun.lwuit.Painter)">addPainter</A></B>(<A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A>&nbsp;p)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a new chain based on the existing chain with the new element added
 at the end</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>PainterChain.</B><B><A HREF="../../../../com/sun/lwuit/painter/PainterChain.html#installGlassPane(com.sun.lwuit.Form, com.sun.lwuit.Painter)">installGlassPane</A></B>(<A HREF="../../../../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>&nbsp;f,
                 <A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A>&nbsp;p)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Installs a glass pane on the given form making sure to make it a painter
 chain only if required by existing painter</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/sun/lwuit/painter/PainterChain.html" title="class in com.sun.lwuit.painter">PainterChain</A></CODE></FONT></TD>
<TD><CODE><B>PainterChain.</B><B><A HREF="../../../../com/sun/lwuit/painter/PainterChain.html#prependPainter(com.sun.lwuit.Painter)">prependPainter</A></B>(<A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A>&nbsp;p)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a new chain based on the existing chain with the new element added
 at the beginning</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>PainterChain.</B><B><A HREF="../../../../com/sun/lwuit/painter/PainterChain.html#removeGlassPane(com.sun.lwuit.Form, com.sun.lwuit.Painter)">removeGlassPane</A></B>(<A HREF="../../../../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>&nbsp;f,
                <A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A>&nbsp;p)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Removes a glass pane from the given form, this is the opposite operation for the
 install glass pane</TD>
</TR>
</TABLE>
&nbsp;
<P>

<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Constructors in <A HREF="../../../../com/sun/lwuit/painter/package-summary.html">com.sun.lwuit.painter</A> with parameters of type <A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/sun/lwuit/painter/PainterChain.html#PainterChain(com.sun.lwuit.Painter)">PainterChain</A></B>(<A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A>&nbsp;painter)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Create a new painter chain which will paint all of the elements in the chain
 in sequence from 0 to the last element</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/sun/lwuit/painter/PainterChain.html#PainterChain(com.sun.lwuit.Painter[])">PainterChain</A></B>(<A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A>[]&nbsp;chain)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Create a new painter chain which will paint all of the elements in the chain
 in sequence from 0 to the last element</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.sun.lwuit.plaf"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A> in <A HREF="../../../../com/sun/lwuit/plaf/package-summary.html">com.sun.lwuit.plaf</A></FONT></TH>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../com/sun/lwuit/plaf/package-summary.html">com.sun.lwuit.plaf</A> that return <A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A></CODE></FONT></TD>
<TD><CODE><B>Style.</B><B><A HREF="../../../../com/sun/lwuit/plaf/Style.html#getBgPainter()">getBgPainter</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Return the background painter for this style, normally this would be 
 the internal image/color painter but can be user defined</TD>
</TR>
</TABLE>
&nbsp;
<P>

<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../com/sun/lwuit/plaf/package-summary.html">com.sun.lwuit.plaf</A> with parameters of type <A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B>Style.</B><B><A HREF="../../../../com/sun/lwuit/plaf/Style.html#setBgPainter(com.sun.lwuit.Painter)">setBgPainter</A></B>(<A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A>&nbsp;bgPainter)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Defines the background painter for this style, normally this would be 
 the internal image/color painter but can be user defined</TD>
</TR>
</TABLE>
&nbsp;
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